Excitebike 64 ( Nintendo 64, 2000): The game that marked the series' jump to 3D.The game had its graphics reworked to fully exploit the 3D capabilities of the console, and also allows the player to save up to 32 custom tracks. 3D Classics: Excitebike ( Nintendo 3DS, 2011): A port of the original game that served as a launch title for the Nintendo eShop, and offered for free to players for a limited period of time.It replaced the generic riders with characters from the Mario series, and added both coins to collect across the track and a new "SUPER" mode granting unlimited boosts. Excitebike: Bun Bun Mario Battle ( Satellaview, 1997): A remake of the first game that was only made available through the Japanese-only Satellaview download service, and released in four subsequent versions (called "Stadiums").This version later made its way to the Famicom Disk System in 1988, with the most notable new features being a brand new soundtrack, a two-player versus mode, and the return of the track design mode which now allowed players to save their creations. Excitebike (Arcade, 1984): An arcade re-release of the original game, which removed the ability for players to design their own tracks, but included three different difficulty levels and a different set of tracks. As the first and most well-known game in the series, it was ported to numerous other platforms, including on Virtual Console, as part of the Game Boy Advance "NES Classics" line, and as one of the NES games available in Animal Crossing. It established all of the elements that would become staples of the series (turbo management, ramp jumping, etc.), and also offered an expensive design mode that let players crate their own courses. Excitebike ( NES, 1984): A motocross racing game released as a launch title for the NES, where the player raced around an obstacle-ridden dirt stadium, either alone or while avoiding other racers.
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